![]() The problem with it is its one minute cool-down. If you've never used Master's Call, you won't know how handy it is. ![]() It works with Mend Pet, healers, the Rift Stalker two-piece bonus, and even bandages. Notice the nice bonus to pet-healing now? Take it. Tier five has one critical upgrade, and that's to Spirit Bond. Take it all, especially the Improved Mend Pet, just for the mana-savings alone. We would recommend against it, though, as the bonus from the new Aspect Mastery is super-sweet. Since you're not going to be flying in Northrend any time soon, you can be excused for taking this. Once the worst talent in the BM tree, it now gives you an increased mount-speed. Focused Fire is always a nice, additional DPS tweak. For leveling, we always recommend Endurance Training and Thick Hide. Read, absorb, analyze, and prepare to test to it all yourself on Tuesday. You should know our limitations and the areas at which we're not too shabby. ![]() You know our writing, you know our play-style. We may have some Naxx-raiding hunters who disagree with some of our conclusions.īut that's OK! The major purpose of this column is to give you, the WoW Insider reader, a point of reference. We may have some seriously beta-PvP-experienced hunters who disagree with some of our assessments of the new talents. So when we discuss the new hunter talent trees, keep in mind that your opinion of our opinion my vary. Except Spirit Beast, natch.Īnd we've cranked our leatherworking to 432! /win! We have tried just about every tree/pet-class combination at least once. We have played all three trees, full 51-points each, for at least one entire level. We've done a little, killed and been killed, but nothing that would give us a serious insight into the solutions that Blizzard has come up with to make our class more amenable to PvP. We also haven't done hours of arena, battlegrounds, or PvP-zones. We also haven't done DPS-testing with Recount or T raining Dummies in sufficient quantities to provide factual evidence of one hunter-tree's superiority over another. The entire party, except the healer, was was way over-geared for the place. OK, we did one Utgard Keep, but it didn't count. We also haven't run any dungeons or raids. They were fun at one point, competitive at others and even if they were a hot mess (Feral) or required heavy support from borrowed power to shine (Arms), I totally understand the devotion (even if it may be from a nostalgia stand point).īut from what I understood, on the periphery, about Survival is that it was overly complicated to bring middling damage and had no real utility to it compared to other options.You can disable notifications at any time in your settings menu. Like, I totally get Feral Druid and Arms Warrior, even if I only played both of those very infrequently. I’m at that crossroads before the new expansion where I’m getting hit hard by class indecision, so I’m reviewing and balancing the concept of all of them so I can move forward in an enjoyable manner. Can you explain your dedication to the spec to me? As an outsider looking in, to probably the only spec in the whole game I have yet to play since its rework in Legion, I’m genuinely curious to the appeal.
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